There are five different categories of grenade listed below, as well as the turrets and more details on integration with the rest of the game. There isn’t anything too crazy or over-the-top, everything is craftable and believable from within the Fallout universe. They are balanced to fit alongside the rest of the game and make sense. That isn’t to say there aren’t any downsides, as I listed below. Finally, there are the deployable turrets, one of the most powerful parts of this mod, so much so I made them optional just in case they were too much for some people. Along the way I was inspired to add other types of grenades as well, from the traditional to alternatives to using the Syringer, to mines you can throw or chems you can use on others.
They are fun and satisfying, but sadly don’t pack that much punch.
Fallout 4 berserk syringe mod#
The main reason I started this mod was to add more grenades like the Molotov, ones that explode on contact. To craft turrets, look under the section. You will be able to craft any grenade at your local
It also adds the 7 workshop turrets as deployable weapons that can be used anywhere, at any time, as an addon.Īnd with the optional Integration addon, the most notable grenades are integrated seamlessly with the rest of the game. GXP adds 25 new, craftable grenades, most notably many “contact explosives” that behave like Molotovs and more!